First thing after modeling the main-furniture.....

...was to fix the render errors on the carpet. So I made a little testscene to speed up this process
(rendered under mental ray)

The testscene worked right away from the start perfect, with mr-lights so I guessed that the photometric freelight produced the bad result in the main scene. But without photometric lights the scene looks really ugly compared to the first render :-((
Hopefully I´ll find a way to combine the Hair&Fur with photometric lights. Otherwise I have to fake a lot.
Hope to see you next time with a useable solution....
EDIT: Ok...the renderproblem with the carpet was´nt caused by the photometric light. In fact, you are facing soo many problems if you use mental ray for rendering H&F that it´s just not worth the trouble. I´ll render the hair later with the scanline-renderer and add it in the post to the scene. But I did a test with the HairFarm-Demo and it worked absolutly flawless. Too bad I don´t have 800 bucks left in my cookie jar :-/

(rendered under mental ray)
But at least I did overwork the lighting. The light from the corridor is a little brighter and the moonlight creates now a nice diffuse blue around the window. Maybe it´s still a little to subtle, but I don´t want to overdo it to keep the warm ambience.
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