Material based illumination using MR

I did a few tests with material based lighting the last few days which I think is the most challenging thing in 3D-lighting. I saw a lot of nice pictures and videos around the web showing great lume-materials using VRay or third party-plugins and wonder if mental ray is´nt capable of such a nice effect. Short answer: It is!


There are NO lights at all in this scene. The overall illumination comes from the materials itself using mental rays lume shader! I´ll post some more shots the next few days....

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